// plugin · v0.3.1
ChickenGun
Gun that fires live chickens
v0.3.1
plugin
weaponschaoschickensfun
// price
$6.99
Overview
Gun skin that fires physics-driven chickens (full-auto). No bullets, AI disabled, hover/floor protection, landing modes, caps, and Codefling-safe permission handling.
Features
- Skinned gun fires physics-driven chickens instead of bullets
- Full-auto fire with shots-per-second catch-up
- Chicken AI disabled mid-flight for predictable trajectories
- Hover protection keeps chickens from clipping into terrain
- Landing modes (NoBounce, OneBounce, Normal) and auto-kill cleanup
- Per-player and global active-chicken caps
Chat commands
Type these in the in-game chat window (press T).
CommandDoesPermission
/chickengun
Give yourself the ChickenGun or see usage
chickengun.use
Permissions
Grant with oxide.grant <user|group> <permission>.
PermissionGrants
chickengun.use
Fire chickens from the skinned weapon
Key configuration
Tune in oxide/config/ChickenGun.json after the plugin loads for the first time.
KeyDefaultWhat it does
LaunchSpeed
70
Initial velocity applied to each chicken
LandingMode
NoBounce
NoBounce stops on first ground contact; OneBounce allows one bounce; Normal does nothing
MaxActiveChickensPerPlayer
20
Caps concurrent flying chickens per player
MaxActiveChickensGlobal
400
Server-wide active chicken cap
AutoKillAfterSeconds
0
If greater than 0, despawns chickens after this many seconds
Included with purchase
ChickenGun.cs— drop intooxide/plugins/orcarbon/plugins/- Lifetime updates — every future version, free
- Discord support from the Shadow Kids Studios community
- Per-server license — use on every server you run
Technical details
IDchickengun
Slugchickengun
Version0.3.1
Categoryplugin
AuthorxADROCx
Tagsweapons, chaos, chickens, fun
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