// plugin · v1.2.0
MortarRs
Fire real MLRS missiles out of the new Rust mortar
// price
$3.99
Overview
**Version:** 1.2.0 **Game:** Rust (Facepunch) **Framework:** Oxide / uMod (runs unchanged on Carbon) **Dependency:** none — uses only stock Rust entities and the May 2026 mortar **Required item:** `ammo.rocket.mlrs` (the real in-game MLRS rocket ammo, itemid `858886021`) Fire **real MLRS missiles** out of the new May 2026 mortar deployable. Players with the `mortarrs.use` permission load a regular mortar shell as normal, type `/mlrs` to arm the conversion, then fire — the mortar shell is intercepted mid-flight and replaced with a full `MLRSRocket` that arcs and detonates with real MLRS damage. Each conversion consumes one `ammo.rocket.mlrs` from the player's inventory. ---
Features
- Converts mortar shots into real MLRSRocket spawns mid-flight
- One ammo.rocket.mlrs from inventory consumed per conversion
- Per-player cooldown (default 60s) with VIP bypass permission
- Optional per-wipe shot allowance with per-player tracking
- Optional silent strike (no orange map-strike marker)
- Damage + blast radius scalars for server tuning
- Works with Oxide/uMod and Carbon unchanged
Chat commands
Type these in the in-game chat window (press T).
Permissions
Grant with oxide.grant <user|group> <permission>.
Included with purchase
MortarRs.cs— drop intooxide/plugins/orcarbon/plugins/- Lifetime updates — every future version, free
- Discord support from the Shadow Kids Studios community
- Per-server license — use on every server you run
Technical details
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